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Design Remote (Timezone) Full-time Worldwide

Monetization Artist

Moon Active Spain

Looking for a Remote (Timezone) Design role? Monetization Artist at Moon Active is listed on Makely Remote Jobs as a Full-time opening based in Spain (Worldwide). Review the role overview below, then apply on the employer’s original listing — Makely Remote Jobs does not process applications.

Role overview

Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe.

We're looking for a Monetization Artist star for its top-notch, industry-leading product.

As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development.

Required time zone CET +/- 3 hour.

Requirements

  • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.

  • Conceptualize, present and execute your ideas from A to Z.

  • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.

  • Create and own the implementation of fun, engaging in-game events and other game content.

  • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).

  • Own the visual pipeline from brief to implementation, including asset handoff.

  • Maintain and evolve the UI component library and style guides to ensure consistency across features.

  • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.

  • Collaborate closely with the monetization team on conversion-driven design decisions.

  • Participate in design reviews and contribute constructive feedback to peers.

Responsibilities

  • At least 3 years of experience in game UI and understanding of game UI principles.

  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.

  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).

  • Ability to work in a dynamic environment with quick decision-making within tight schedules.

  • Proficiency in Photoshop, Figma, AI creative tools.

  • Strong design, drawing, color, composition, and conceptual ideation abilities.

  • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.

  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).

  • Fluent English.

#LI-Remote

Summary provided for discovery. Always confirm details and apply on the original source. Makely Remote Jobs is not the employer and does not process applications.

Frequently asked questions

Is Monetization Artist at Moon Active a remote job?

Yes. This listing is categorized as Remote (Timezone) on Makely Remote Jobs. Confirm any location or timezone limits in the original posting before you apply.

What is the employment type for Monetization Artist?

Source data lists this as Full-time. Always verify the contract type, benefits, and start date on the employer’s application page.

Where is Monetization Artist located?

Listed location: Spain. Many remote Design roles allow work-from-home with country or timezone restrictions — check the full description.

Do I apply on Makely Remote Jobs?

No. Makely Remote Jobs aggregates public remote job feeds for discovery. Use “Apply on Original Site” to open the employer’s official application URL. We never host applications or collect resumes.

Does Moon Active list salary for this Design role?

Salary was not published in the source feed. Check the original listing or ask the recruiter during screening for compensation details.